Yuecheng Peng

About Me

MagPaper

Cheap, Customizable and Reconfigurable Rapid Prototyping of Haptic Interface Based on Paper

Nov 2022 - Dec 2022

Personal project completed at Zhejiang University

BACKGROUND

Haptic Feedback: Important yet Ignored in Prototyping

importance

Haptics is crucial in physical interface interactions, because this sense facilitates task performance and contributes to the satisfaction of experiences, etc. [4]

challenge

However, it is challenging and complicated to design for haptics [1], and thus haptic feedback is often ignored in tangible demos.

USER RESEARCH

Who Need to Prototype with Haptic Feedback?

In a survey of designers of different ages and backgrounds, I found student industrial designers are suitably potential target users.

do they need haptic prototyping?

2 in 5

courses per semester have a tangible prototype project

3 in 4

students think that haptic feedback is important in their projects.

can they include haptics in demos now?

8 in 10

students in a 3-week Arduino tangible prototype workshop do not incorporate haptics because they think it is "challenging" and "time-consuming"

conclusion

Student industrial designers often work at the intersection of tangible interaction and industrial design, and they often find it challenging to design haptics despite its importance. Therefore they could be the potential user group.

Their Requirements of the Haptics Design?

I conducted further interviews with 12 students from design related majors. (8 undergraduates, 4 graduate students)

desirable haptic prototype features?

*reconfigurable: provide various haptic feedback with the same gadget

**data from interview discourse texts

type of haptics usually needed?

they usually need haptics in physical inputs with interaction purposes (e.g. buttons, switches, etc.)

access to prototyping equipments?

66%

of students mentions that they cannot easily use some expensive prototype machines such as 3d printers, laser cutters, CNC machines, etc.

we need to make appointments with school labs or order online to use 3d printer, resulting in long iteration time...

...It's exciting to have haptic feedback in demos, but I want it to be easy and cheap since we only have a limited budget and don't have a regular access to prototyping machines such as 3d printers.

conclusion

Student industrial designers usually need haptics in physical inputs, with following features:

cheap

no need for costly machine

customizable

easy to make

high affordance

reconfigurable

Problem Statement

Student industrial designers usually need haptics in physical inputs, with following features:

CURRENT SOLUTIONS

There are many low-tech-threshold rapid prototyping methods of creating haptic feelings for hand interactions on physical interfaces, but none of them can meet all the reuirements from the research.

Shape-Haptics [1]

require laser-cutter

🧲 Magnetic-Feedback [2]

require 3d printer

Pneumatic Controls [3]

require 3d printer

🧲 Mechamagnets [4]

require 3d printer

🧲 Magnetact [5]

lack customizability

🧲 Bump ahead [6]

only silde interaction

🧲: use magnets to provide haptic feedback

Insight

Magnetism is used by many of the above rapid-designing method of haptic feelings of tangible interfaces and features cheap, easy to fabricate, etc.

Opportunity

Based on magnetism, design an easy-to-fabricate, cheap, customizable, and reconfigurable physical interface toolkit with haptic feedback and high affordance.

BRAINSTORMING

I love to explore the potential of new materials, therefore first I looked into one promising material for magnetic haptic interfaces: magnetic elastomers. [7]

Introducing Magnetic Elastomer (ME)

why magnetic elastomers (ME)?

ME consists of elastomer and magnetizable particles, which is cheap and easy to make. Its mechanical properties can also be controlled by the external magnetic field, thus reconfigurable.

cheap

easy to make

reconfigurable

how to fabricate?

The fabrication process is easy and cheap. ⬇️

For magnetizable particles, I choose Fe and Fe3O4 for further testing because they are cheaper.

how to use?

I applied the material onto different substrates, which will lead to different properties.

Paper

slightly rigid

easy to fold

PLA Plastic

loose bonding

inflatable

Gauze

soft

easy to bend, twist .etc

Solution1: ME + Plastic

ME and plastic is a classic bilayer combination which can be inflated. Using the inflated air and magnetic attraction, some haptic feeling can possibly be simulated.

challenge

The PLA plastic base still need to be 3d-printed, and the haptic feedback is weak.

Solution2: ME + Paper (magnetized)

Paper is a cheap and interesting candidate for substrate because it gives the elastomer rigidity so that it can be reshaped by folding. [7]

challenge

Magnetizing the origami structure is difficult, and requires expensive equipments.

⭐️ Solution3: ME + Paper (unmagnetized)

Hard as the elastomer is to be magnetized, it can still be attracted by the magnet. Thus I wondered if this force can be used for haptic feedback.

challenge

The attraction force can be weak because while a pair of magnets can attract each other, the elastomer can only be attracted by the magnet, resulting in the reduction of half of the force.

solution

Consequently, I tested different materials and their proportions to maximize this force feedback.

DESIGN

Introducing the MagPaper

The MagPaper is a rich interaction toolkit with haptic feedback using magnetic elastomers that can be cheap and easy fabricated.

how to design?

I designed a website, where various kinds of haptic component prefabs are available. Designers can also upload their own designs and simulate haptic feedback online.

how to fabricate?

The fabrication process features easy, customizable and cheap.

Here is a video demonstration of the fabrication process.

Feature 1: High Affordance

MagPaper can be cut & folded into various shapes, and icons signaling functions can also be printed on it. Therefore, designers can tailor components with high visual affordance.

Here is an example of Todo List made by the MagPaper.

Feature 2: Customizable

Using MagPaper, designers can customize nearly any kind of interaction component with haptic feedback. Here are examples of some commonly used components.

Here is a video demonstration of how to interact with several components. You can turn on the sound to "hear" the haptic feedback.

Feature 3: Reconfigurable

With different strengths and kinds of external magnetic fields, the haptic feedback of MagPaper components are highly reconfigurable.

haptic curve

Different magnetic field intensity will result in various haptic feelings.

haptic interaction logic

Different magnetic fields can result in diverse logic even for the same component, leading to different haptic feelings.

haptic state indicator

Different magnetic fields can result in diverse logic even for the same component, leading to different haptic feelings.

conclusion

Student industrial designers usually need haptics in physical inputs, with following features:

cheap

no need for costly machine

customizable

easy to make

high affordance

reconfigurable

APPLICATION

Interactive Joystick

The joystick can be used to provide clike-like haptic feeling of four dimensions.

The reconfigurability can also simulate physical properties of virtual objects.

Interactive Book

MagPaper can easily be used to make components with high affordance.

friction feedback slider

paper light switch

Crocodile Toy

MagPaper could also be used for actuation, which can be easily compatible with prototype tools like the Arduino.

REFERENCES

[1] Zheng, C. et al. (2022) “Shape-haptics: Planar & Passive Force Feedback mechanisms for physical interfaces,” CHI Conference on Human Factors in Computing Systems [Preprint]. Available at: https://doi.org/10.1145/3491102.3501829.

[2] Ogata, M. and Koyama, Y. (2021) “A computational approach to magnetic force feedback design,” Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems [Preprint]. Available at: https://doi.org/10.1145/3411764.3445631.

[3] Vázquez, M. et al. (2015) “3D printing pneumatic device controls with variable activation force capabilities,” Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems [Preprint]. Available at: https://doi.org/10.1145/2702123.2702569.

[4] Zheng, C. et al. (2019) “Mechamagnets,” Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction [Preprint]. Available at: https://doi.org/10.1145/3294109.3295622.

[5] Yasu, K. (2019) “Magnetact,” Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems [Preprint]. Available at: https://doi.org/10.1145/3290605.3300470.

[6] Yasu, K. and Katsumoto, Y. (2015) “Bump ahead,” SIGGRAPH Asia 2015 Emerging Technologies [Preprint]. Available at: https://doi.org/10.1145/2818466.2818478.

[7] Yi, S. et al. (2022) “High-throughput fabrication of soft magneto-origami machines,” Nature Communications, 13(1). Available at: https://doi.org/10.1038/s41467-022-31900-5.

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